Print the Current Version Stop Reading Table of Contents Chapter 1: Getting StartedFor New PlayersreadFor New Game MastersreadCheat Sheet (addendum)readChapter 2: Making CharactersMaking CharactersreadYour Character SheetreadBehaviourreadExperience & Costs (Player)readExperience Rules (GM)readExperience TemplatesreadChapter 3: Primary StatisticsIntroductionreadStrengthreadStaminareadAgilityreadSpeedreadBeautyreadIntelligencereadFortitudereadWisdomreadPerceptionreadCharismareadMaking Stat ChecksreadChapter 4: Vital StatisticsIntroductionreadHitpoints (Shock)readPotential Force Blocked (PFb)readKireadChakrareadRed LimitreadBloodreadManareadEffective RangereadExperience BonusreadChapter 5: ResistanceResist RulesreadStunreadMagicreadKnockout/DeathreadPoisonreadPrimal NaturereadChapter 6: SkillsRolling SkillsreadExpert SkillsreadCombat SkillsreadChoosing SkillsreadCreativereadEngineeringreadEspionagereadMysticalreadPhysicalreadPilotryreadSciencereadTechnicalreadTechnologyreadCombat (Melee)readCombat (Ranged)readWildernessreadChapter 7: Martial ArtsGeneral RulesreadForcereadGracereadReflexreadChapter 8: Virtues & BurdensGeneral RulesreadPhysical VirtuesreadPhysical BurdensreadSocial VirtuesreadSocial BurdensreadChapter 9: CombatCombat StatisticsreadThe Tick SystemreadPersonal Combat RulesreadVehicle/Mount Combat RulesreadExample MovesreadChapter 10: DamageTaking HitsreadTypes of DamagereadTypes of Red DamagereadPermanent InjuriesreadArmour & PenetrationreadChapter 11: EquipmentDesigning EquipmentreadMelee WeaponsreadThrown WeaponsreadRanged Medieval WeaponsreadPersonal ArtilleryreadSiege EnginesreadVehicle/Mounted ArtilleryreadDemolitionsreadPoisonsreadPersonal ArmourreadVehicle/Mount ArmourreadVehiclesreadElectronicsreadEspionagereadGeneral Itemsread
Chapter 1: Getting StartedFor New PlayersreadFor New Game MastersreadCheat Sheet (addendum)readChapter 2: Making CharactersMaking CharactersreadYour Character SheetreadBehaviourreadExperience & Costs (Player)readExperience Rules (GM)readExperience TemplatesreadChapter 3: Primary StatisticsIntroductionreadStrengthreadStaminareadAgilityreadSpeedreadBeautyreadIntelligencereadFortitudereadWisdomreadPerceptionreadCharismareadMaking Stat ChecksreadChapter 4: Vital StatisticsIntroductionreadHitpoints (Shock)readPotential Force Blocked (PFb)readKireadChakrareadRed LimitreadBloodreadManareadEffective RangereadExperience BonusreadChapter 5: ResistanceResist RulesreadStunreadMagicreadKnockout/DeathreadPoisonreadPrimal NaturereadChapter 6: SkillsRolling SkillsreadExpert SkillsreadCombat SkillsreadChoosing SkillsreadCreativereadEngineeringreadEspionagereadMysticalreadPhysicalreadPilotryreadSciencereadTechnicalreadTechnologyreadCombat (Melee)readCombat (Ranged)readWildernessreadChapter 7: Martial ArtsGeneral RulesreadForcereadGracereadReflexreadChapter 8: Virtues & BurdensGeneral RulesreadPhysical VirtuesreadPhysical BurdensreadSocial VirtuesreadSocial BurdensreadChapter 9: CombatCombat StatisticsreadThe Tick SystemreadPersonal Combat RulesreadVehicle/Mount Combat RulesreadExample MovesreadChapter 10: DamageTaking HitsreadTypes of DamagereadTypes of Red DamagereadPermanent InjuriesreadArmour & PenetrationreadChapter 11: EquipmentDesigning EquipmentreadMelee WeaponsreadThrown WeaponsreadRanged Medieval WeaponsreadPersonal ArtilleryreadSiege EnginesreadVehicle/Mounted ArtilleryreadDemolitionsreadPoisonsreadPersonal ArmourreadVehicle/Mount ArmourreadVehiclesreadElectronicsreadEspionagereadGeneral Itemsread
For New PlayersreadFor New Game MastersreadCheat Sheet (addendum)read
Making CharactersreadYour Character SheetreadBehaviourreadExperience & Costs (Player)readExperience Rules (GM)readExperience Templatesread
IntroductionreadStrengthreadStaminareadAgilityreadSpeedreadBeautyreadIntelligencereadFortitudereadWisdomreadPerceptionreadCharismareadMaking Stat Checksread
IntroductionreadHitpoints (Shock)readPotential Force Blocked (PFb)readKireadChakrareadRed LimitreadBloodreadManareadEffective RangereadExperience Bonusread
Resist RulesreadStunreadMagicreadKnockout/DeathreadPoisonreadPrimal Natureread
Rolling SkillsreadExpert SkillsreadCombat SkillsreadChoosing SkillsreadCreativereadEngineeringreadEspionagereadMysticalreadPhysicalreadPilotryreadSciencereadTechnicalreadTechnologyreadCombat (Melee)readCombat (Ranged)readWildernessread
General RulesreadForcereadGracereadReflexread
General RulesreadPhysical VirtuesreadPhysical BurdensreadSocial VirtuesreadSocial Burdensread
Combat StatisticsreadThe Tick SystemreadPersonal Combat RulesreadVehicle/Mount Combat RulesreadExample Movesread
Taking HitsreadTypes of DamagereadTypes of Red DamagereadPermanent InjuriesreadArmour & Penetrationread
Designing EquipmentreadMelee WeaponsreadThrown WeaponsreadRanged Medieval WeaponsreadPersonal ArtilleryreadSiege EnginesreadVehicle/Mounted ArtilleryreadDemolitionsreadPoisonsreadPersonal ArmourreadVehicle/Mount ArmourreadVehiclesreadElectronicsreadEspionagereadGeneral Itemsread